Image (Sprite)
An image clip creates a sprite image you can place anywhere in the viewport.
The supported file format right now is .png, which will read the alpha of your source images.
Animation Properties
| Property | Description |
|---|---|
| Position | The position of the image. |
| Rotation | The rotation of the image. |
| Scale | The scale of the image. |
| Opacity | The opacity of the image. |
| Tint Color | The color overlay/tint of the image. |
Static Properties
| Property | Description |
|---|---|
| Time | Specifies when the image first appears. You can adjust this by setting the value manually or by dragging the clip’s start point in the timeline. |
| Duration | This defines how long the image is visible. Tip: You can also adjust the timing by dragging the image clip directly in the timeline. |
| Image Texture | Select the image source file here. (Only .png format is supported at this time.) |